NURBEK SULTANOV
Software Engineer
Hi! Thank you for your attention. I admire video games and see them as the most interesting form of art.
More than just playing games, the process and result of creating an experience is one of the most enjoyable things in my life.
EXPERIENCE
FPV Simulator - June(2025) to November(2025)
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Developed gameplay systems: Drone recovery and respawn, tracking enemies and targets.
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Built interactive UI components: drone selection menu, HUD elements, and calibration widgets etc.
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Enhanced flight realism through wind physics.
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Created terrain-aware spawning.
PROJECTS
Adventure Game
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Climbing, gliding and movement component created with C++.
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Dialogue System and Quests are created in Blueprints.
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Created cel-shader post-process, landscape, water, sky and vegetation materials.
Space shooter game
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Retro game written in C++ and WinAPI.
Third person shooter game
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Shooting mechanic with two weapons
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AI enemies and allies that utilize all mechanics.
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Pickable ammo and health items.
Classic game written in C++ and WinAPI.
You are a helicopter and you need to dodge flying missiles.
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The game created using Raylib and C++.
Two player ping-pong game. Game color scheme changes every round.
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The game created using Raylib and C++
More projects on the way