NURBEK SULTANOV

Software Engineer

Hi! Thank you for your attention. I admire video games and see them as the most interesting form of art. More than just playing games, the process and result of creating an experience is one of the most enjoyable things in my life.

RESUME

Akyl Solutions(Contract)

FPV Simulator - June(2025) to November(2025)

  • Developed gameplay systems: Missions, drone recovery and respawn, tracking enemies and targets.
  • Enhanced flight realism through wind dynamics, and terrain-aware spawning.
  • Built interactive UI components: drone selection menu, HUD elements, and calibration widgets etc.

Sooze

Adventure Game

  • Climbing, gliding and movement component created with C++.
  • Dialogue System and Quests are created in Blueprints.
  • Created cel-shader post-process, landscape, water, sky and vegetation materials.

Asteroids

Space shooter game

  • Retro game written in C++ and WinAPI.

Shooter(Udemy Course for C++, Unreal)

Third person shooter game

  • Shooting mechanic with two weapons
  • AI enemies and allies that utilize all mechanics.
  • Pickable ammo and health items.

Snake Game

Classic game written in C++ and WinAPI.

Helicopter

You are a helicopter and you need to dodge flying missiles.

  • The game created using Raylib and C++.

Ping-Pong

Two player ping-pong game. Game color scheme changes every round.

  • The game created using Raylib and C++

More projects on the way